Optional itemWhen provided, replaces the size of each child object when arranging.
Optional jitterIf true, apply some random variance to the position and / or rotation of each child object. Uses minJitterOffset, maxJitterOffset, minJitterRotation and maxJitterRotation to decide the range of offsets / rotations.
Optional localWhen provided, used instead of the bounds of the parent object when arranging.
Optional marginHow much to expand the bounds of each child object, in each axis. Defaults to zero.
Optional maxOptional maxOptional maxWhen provided, sets the maximum width for a pyramid layer
Optional minOptional minOptional minWhen provided, sets the minimum width for a pyramid layer
Optional minWhen provided, sets the minium number of items required to build a pyramid
Optional triangleWhen provided, toggles between triangular based and square based pyramids
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Options for PileArrangement.