Optional
itemWhen provided, replaces the size of each child object when arranging.
Optional
jitterIf true, apply some random variance to the position and / or rotation of each child object. Uses minJitterOffset, maxJitterOffset, minJitterRotation and maxJitterRotation to decide the range of offsets / rotations.
Optional
localWhen provided, used instead of the bounds of the parent object when arranging.
Optional
marginHow much to expand the bounds of each child object, in each axis. Defaults to zero.
Optional
maxOptional
maxOptional
maxWhen provided, sets the maximum width for a pyramid layer
Optional
minOptional
minOptional
minWhen provided, sets the minimum width for a pyramid layer
Optional
minWhen provided, sets the minium number of items required to build a pyramid
Optional
triangleWhen provided, toggles between triangular based and square based pyramids
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Options for PileArrangement.